Percy (meyoulou) wrote in redbouquet,
Percy
meyoulou
redbouquet

The biggest Event is here!

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Read Official Game Rules



General Rules:
(applies to all tournaments, where available)

No macro buttons allowed. This means you cannot assign special commands, throws, soul charge, roman cancel, burst, etc... to a 1 button input. However you are allowed to map the buttons to your liking, for example assign Left Kick to a pad shoulder button.

Bring your own controller (either pad or stick can be used).

If you pause the game at any time during a fight you will forfeit the round/stock.

Super Smash Bros. Melee

Tournament Rules

1. You are responsible for bringing your own controller.
2. Controller mods of ANY kind (short-hop mod, L-trigger mod, etc.), except for cosmetic changes (paint job, different colored plastic), are banned. Tournament staff may randomly inspect any controller at their discretion. If you are caught using a banned controller you will be immediately disqualified from the tournament.
3. Turbo or programmed buttons of any kind are banned. You may use third party controllers or pads that have these features, but if you are suspected of using the banned features you will not be allowed to use that controller any longer.

1. The Singles and 2v2 Brackets will be Double Elimination.
2. The Losers Bracket will have mixed placement to avoid players being eliminated by the same opponent that beat them in the Winner's Bracket.
3. All matches are best of 3 except for the Finals (best of 5).
4. Lives will be set at 4 stock with an 8 minute time limit.
5. Ties will be broken by stock left and then by percentage of health. Sudden death will be played if both the stock and percentage are tied at the end of the time limit.
6. Items will be turned off.


Stages & Character Select

1. The first round stage is selected by random, but if both players (teams) can agree on a stage then the first match can be played on any stage they agree upon except one from the banned list below.
2. Random Select Stages - Final Destination, Battlefield, Yoshi's Story, Fountain of Dreams, Rainbow Cruise, Kirby 64, & Pokemon Stadium.
3. Stages Banned - Hyrule Temple, Fourside, Flatzone, Brinstar Depths, Icicle Mountain, Big Blue, Termina Bay and Yoshi's Island 64.
4. Stages not listed on the random select list, that are not banned, are open for counter picks by the losing player.
5. "Dave's Stupid Rule" - no stage can be used twice in a single match, whether by random select or by picking.
6. Knockout - after initial characters have been selected and only before the first match is played, each person may knock off one stage from the available tournament stages. That stage will be turned off for the entire set.
7. Advanced Slob Picks - the loser may choose the next stage or elect to go random, then the winner may change characters, and then the loser may change characters.
8. Double-Blind Pick - at the beginning of a match, any player may call for a double-blind pick. This means that all participating players tell a judge their character secretly and are required to use that character for the first game.


Special Team Rules

1. Team Attack ON
2. Life stealing allowed
3. During teams (2vs2) Mute City and Fountain of Dreams are banned due to match disrupting lag.


Other Rules & Special Issues

1. Any unnecessary pausing of the game will result in a forfeit of that single game.
2. Glitches used to stop your opponent from controlling their character or indefinitely freezing them (Mewtwo's Soul Stunner, the Ice Climber freeze glitch), or any glitch or trick that freezes the game or makes it in any way unfinishable are banned and will result in the immediate forfeit of the entire match.
3. Tactics such as Peach's Wallbombing and Jiggly's Rising Pound are allowed as methods of recovery or to maneuver around the stage. Using them (or any similar tactics) to excessively stall a match, such as dropping below levels intentionally and stalling underneath, is banned. If by using one of these tactics, you have put your character in a place to lose a stock by ending the tactic, a judge may force you to stop the tactic and lose a stock.


Match Format

1. Each player chooses a seat and controller port. If both players want the same controller port, a coin flip will determine the winner of the port. The loser may then choose whichever seat he wants.
2. Players then choose their character and have 30 seconds to do so. If any player does not select their character at the end of 30 seconds or if any player calls for it, a double blind pick will be used. Once a player has placed their coin on a character's image to select it, they may not change characters
3. Once characters have been selected the highest player in the highest controller port position may press start to go to the level select screen. Once on the level select screen, each player may choose their stages to knockout (see Stages & Character Select rule #6) and then either agree on a stage together or select a stage at random. Any arguing over stages will be interrupted by the judges and random stage select will be used.
4. Players play their first match.
5. Once they have returned to the character select screen, the losing player from the previous match must announce their choice for the next level or elect to have the next level selected at random. Once the stage selection has been announced, the winning player may choose to change their character. Once the winning player has chosen his character for the next match, the losing player may then choose to change characters. After the stage and characters have been set, the players play their second match.
6. If the winning player wins again, he wins the set and must report the score to a judge. If the losing player from the previous match wins, repeat #5 (above) and play the third match. Winner of the third match must report the score to a judge.

Mario Kart DS
1 Set is four stages.
Speed: 100cc

1 Vs 1:
Best 2 out of 3 sets wins the match.
First stage is selected at random, and the loser of the previous match chooses the next course.

Free For All (FFA):
First Player to win 2 sets wins the match.
Stages are selected at random.

Pokemon (Advance Versions)
Pokemon levels may not exceed level 50.

Same Items are not allowed.

No two or more of the same pokemon on the team.

Banned Pokemon: Mewtwo, Lugia, Ho-Oh, Rayquaza, Kyogre, Groudon, Mew, Celebi, Jirachi, Deoxys (All forms), Latios, Latias, Articuno, Zapdos, Moltres, Entei, Raikou, Suicune, Regice, Regirock, Registeel.

Anything obtained or manipulated through a cheating device (Gameshark, Action Replay, etc.) is not allowed.

Best 2 out of 3 battles wins the match.

Pokemon Puzzle League
2D Mode only.
The first player to defeat all of his opponent’s pokemon will be declared the winner.

Soul Calibur II
Game version: Nintendo GameCube.
Battles are best 2 out of 3 rounds.
Best 2 of 3 battles is the winner.
Weapons Master Mode is not allowed.
Round time will be 99 seconds.

For this tournament, all playable characters will be allowed. This includes characters normally banned such as Necrid, Charade, console-exclusive characters such as Link, Spawn, Berserker, Assassin, etc.

Advanced Slob Picks - the loser may choose the next stage or elect to go random, then the winner may change characters, and then the loser may change characters.

Double-Blind Pick - at the beginning of a match, any player may call for a double-blind pick. This means that all participating players tell a judge their character secretly and are required to use that character for the first game.

Street Fighter III: Third Strike
This game shall be played at the cabinet at Nickel City.
Best 2 out of 3 games wins the match.

This game may be played on the Playstation 2, in the event of arcade issues (faulty sticks, etc.). Console rules are:
Game Settings: Versus Mode, 2/3 Games, 2/3 Rounds, Round Time 99 Seconds
Gill is not allowed in tournament play
Judgment will be used to determine the outcome of draw games

Capcom VS SNK 2
This game shall be played at the cabinet at Nickel City.
Best 2 out of 3 games wins the match.

Hyper Street Fighter II
Game Version: Street Fighter Anniversary Collection, Playstation 2.
Best 2 out of 3 games wins the match.
Game Speed: Turbo 3
All World Warrior version characters are banned.
Akuma is banned.

World Stadium
Team with most points after 9 innings is the winner.

Dance Maniax 2nd Mix
Total score will be used to determine winner, not final letter grade.
Both player may select one song on any difficulty.
The third song must be chosen at random, or the two players may agree to one.

Super Mario Bros.
Game Version: NES
Both players will begin at the same time. The first player to complete the game is the winner.

Mario Kart 64
1 Set is four stages.
Speed: 150cc

1 Vs 1:
Best 2 out of 3 sets wins the match.
First stage is selected at random, and the loser of the previous match chooses the next course.

Pokemon (Color and Metal Versions)
All 251 Pokemon may be used.
Game will be played on Pokemon Stadium 2.
Best 2 out of 3 battles wins the match.

Puyo Pop
Fever Mode is banned.
Best 3 out of 5 games wins the match.
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